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	<title>HeroQuest</title>
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	<link>http://heroquestjava.wordpress.com</link>
	<description>A computer game transformation of the MiltonBradley classic board game, programmed in Java</description>
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		<title>HeroQuest</title>
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		<title>Heroquest Update: Version 1.3.19 beta released</title>
		<link>http://heroquestjava.wordpress.com/2009/03/20/heroquest-update-version-1319-releases/</link>
		<comments>http://heroquestjava.wordpress.com/2009/03/20/heroquest-update-version-1319-releases/#comments</comments>
		<pubDate>Fri, 20 Mar 2009 16:57:07 +0000</pubDate>
		<dc:creator>Rob V.</dc:creator>
				<category><![CDATA[Releases]]></category>
		<category><![CDATA[computer games]]></category>
		<category><![CDATA[Hero Quest]]></category>
		<category><![CDATA[HeroQuest]]></category>
		<category><![CDATA[java]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://heroquestjava.wordpress.com/?p=62</guid>
		<description><![CDATA[Head over to the download page to get the newest version. Changes this go-around: 1.3.19 &#8211; fixed bug where in certain cases a search for secret doors/traps failed to find a door/trap hero was on or next to (Mar 18, 2009) 1.3.18 &#8211; fixed bug where FireStorm incorrectly applied damage as well as incorrectly displayed [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=heroquestjava.wordpress.com&amp;blog=6571211&amp;post=62&amp;subd=heroquestjava&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Head over to the <a href="/download">download</a> page to get the newest version.</p>
<p>Changes this go-around:</p>
<ul>
<li>
<div>1.3.19 &#8211; fixed bug where in certain cases a search for secret doors/traps failed to find a door/trap hero was on or next to (Mar 18, 2009)</div>
</li>
<li>
<div>1.3.18 &#8211; fixed bug where FireStorm incorrectly applied damage as well as incorrectly displayed the amount of that damage (Mar 18, 2009)</div>
</li>
<li>
<div>1.3.17 &#8211; fixed bug where a hero who was killed by a trap didn&#8217;t completely end their turn, causing the next hero to display the &#8220;No more moves left&#8221; error when clicking the board. (Mar 12, 2009)</div>
</li>
<li>
<div>1.3.16 &#8211; fixed critical bug that froze the game when all heroes were either dead or left the quest and a monster attempted to move, looking for a hero to hunt (Mar 12, 2009)</div>
</li>
<li>
<div>1.3.15 &#8211; fixed bug in Quest 7 where a trap added 2 Body Points instead of subtracting (Mar 11, 2009)</div>
</li>
<li>
<div>1.3.14 &#8211; fixed bug where player could continue moving even when a <span style="text-decoration:underline;">popup</span> window was open (<span style="text-decoration:underline;">ex</span>: Trap dialog)</div>
</li>
<li>
<div>1.3.13 &#8211; fixed bug with certain spells that allowed monsters and heroes a chance to save against the effects of spell by rolling a 5 or 6 &#8211; it was only saving with a roll of a 6 (Mar 11, 2009)</div>
</li>
<li>
<div>1.3.12 &#8211; fixed critical bug that froze the game when <span style="text-decoration:underline;">Balur</span> casts FireStorm in Quest 8; he was incrementing his kill count for each monster killed, which is allowed only for Heroes (Mar 11, 2009)</div>
</li>
<li>
<div>1.3.11 &#8211; fixed bug where <span style="text-decoration:underline;">unequipping</span> the <span style="text-decoration:underline;">Talisman</span> of Lore sometimes caused Mind Points to decrease by 2 instead of 1</div>
</li>
<li>
<div>1.3.10 &#8211; fixed bug where new save format did not save heal <span style="text-decoration:underline;">amt</span> for heal potion treasures; heal potion treasures are now hard-coded values, not dynamic from quest file (Mar 10, 2009)</div>
</li>
<li>
<div>1.3.X &#8211; completely changed the approach I took of displaying <span style="text-decoration:underline;">popup</span> windows (battles, spell casting, etc), because they occasionally blocked dialog alerts; went from using frames to a JLayeredPane system; should be no real noticeable difference to the player (Mar 6, 2009)</div>
</li>
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			<media:title type="html">vitaro</media:title>
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		<item>
		<title>Heroquest Beta version released!</title>
		<link>http://heroquestjava.wordpress.com/2009/03/03/heroquest-beta-version-released/</link>
		<comments>http://heroquestjava.wordpress.com/2009/03/03/heroquest-beta-version-released/#comments</comments>
		<pubDate>Tue, 03 Mar 2009 19:09:04 +0000</pubDate>
		<dc:creator>Rob V.</dc:creator>
				<category><![CDATA[Releases]]></category>
		<category><![CDATA[computer games]]></category>
		<category><![CDATA[Hero Quest]]></category>
		<category><![CDATA[HeroQuest]]></category>
		<category><![CDATA[java]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://heroquestjava.wordpress.com/?p=36</guid>
		<description><![CDATA[Head over to the download page to get version 1.2.9 BETA.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=heroquestjava.wordpress.com&amp;blog=6571211&amp;post=36&amp;subd=heroquestjava&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Head over to the <a href="../download/" target="_self">download</a> page to get version 1.2.9 BETA.</p>
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			<media:title type="html">vitaro</media:title>
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